@startuml
sprite $school_lock [48x48/16] {
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000000000000000000000000000000000000000000000000
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000000000000000000000006500000000000000000000000
0000000000000000000003DFFD3000000000000000000000
000000000000000000008FFFFFF900000000000000000000
0000000000000000003DFFFFFFFFD3000000000000000000
000000000000000008FFFFFFFFFFFF900000000000000000
0000000000000003DFFFFFFFFFFFFFFD3000000000000000
000000000000009FFFFFFFB88BFFFFFFF800000000000000
0003BFFFFFFFFFFFFFFF9100001AFFFFFFFFFFFFFFFB2000
002FFFFFFFFFFFFFFFF8000000009FFFFFFFFFFFFFFFE100
008FFFFFFFFFFFFFFFC0000A90000DFFFFFFFFFFFFFFF700
00BFFFFFFFFFFFFFFF50001FF00007FFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFF10001FFA8002FFFFFD8668CFFFF900
00BFFFFFFFFFFFFFFF00001FFFF201FFFD40000003CFF900
00BFFFFF988BFFFFFF100005886003FFB0003664000BF900
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00BFFFFB0000FFFFFFD0000000000EF502FFFFFFFF303900
00BFFFFB0000FFFFFFFA00000000BFE00CFFFEDFFFD00700
00BFFFFB0000FFFFFFFFB200003CFF902FFF8006FFF30200
00BFFFFB0000FFFFFFFFFFCAADFFFF805FFF0000EFF60000
00BFFFFE1003FFFFFFFFFFFFFFFFFF706FFD0000CFF70000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFF506FFD0000CFF70000
00BFFFFFFFFFFFFFFFFFFFFFFFFFF6006FFD0000CFF70000
00BFFFFE4336FFFFFFFFFFFFFFFFB007DFFFCCCCFFFD7000
00BFFFFB0000FFFFFFFFFFFFFFFF604FFFFFFFFFFFFFF600
00BFFFFB0000FFFFFFFFFFA65555108FFFFFFFFFFFFFF900
00BFFFFB0000FFFFFFFFE2000000008FFFFFFFFFFFFFF900
00BFFFFB0000FFFFFFFF30000000008FFFFFFFFFFFFFF900
00BFFFFB0000FFFFFFFD00000000008FFFFFFFFFFFFFF900
00BFFFFF6558FFFFFFFA00000000008FFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFA00000000008FFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFA00000000008FFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFA00000000008FFFFFFFFFFFFFF900
009FFFFFFFFFFFFFFFFA00000000008FFFFFFFFFFFFFF900
003FFFFFFFFFFFFFFFFA00000000007FFFFFFFFFFFFFF800
0006FFFFFFFFFFFFFFFA00000000000CFFFFFFFFFFFFD100
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000000000000000000000000000000000000000000000000
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}


!define FA6_SCHOOL_LOCK(_alias) ENTITY(rectangle,black,school_lock,_alias,FA6 SCHOOL_LOCK)
!define FA6_SCHOOL_LOCK(_alias, _label) ENTITY(rectangle,black,school_lock,_label, _alias,FA6 SCHOOL_LOCK)
!define FA6_SCHOOL_LOCK(_alias, _label, _shape) ENTITY(_shape,black,school_lock,_label, _alias,FA6 SCHOOL_LOCK)
!define FA6_SCHOOL_LOCK(_alias, _label, _shape, _color) ENTITY(_shape,_color,school_lock,_label, _alias,FA6 SCHOOL_LOCK)
skinparam folderBackgroundColor<<FA6 SCHOOL_LOCK>> White
@enduml